WWF Wrestlemania - the name says it all. The official license has both its advantages and disadvantages for the game designers. Much room for creativity concerning character design and playing modes does not remain, but these are of course advantages, too. Because well-known fighter "personalities" already exist to whom the followers of this "sport" connect different cliché attributes, the typically ridiculous plot of an average fighting game can fortunately not be found. Another point is that potential weaknesses of the playability will be easier looked over by the players because of the disciples' emotional link to their idols. The designers could therefore put all their efforts in a conversion as "realistic" as possible.
Let's be honest: There are heaps (almost mountains) of winter sports games, and most of them are downhill or slalom races, which play like yet another racing game, in which they simply replaced the car sprite with a ski racer sprite. Actually there might be nothing wrong about it , but to those, who always wished for a more original approach to the alternative winter extreme sports, I want to heartily recommend Ski or Die. There you have to compete in five unusual disciplines (from snowball fight to inner-tube racing) against clock, man and high-score and attempt to make the best impression on the snow fields.
Children love to swing. The dizzy feeling is especially fun when the world starts spinning. A feeling that today's big kids also know. But with their high-tech toys in the form of virtual reality goggles, this motion sickness is perceived as rather disturbing. At least the professionals in the circus tent on their high trapeze swings may not be scared of heights in order to bring the fascination to the audience without accidents. In any case, in the perfect computer game world, the player is one hundred percent protected against a fall, without having to expose himself to the danger of the real experience itself.