From science fiction to horror – still within dime novel territory. On the journey from one major city to another, your coach gets lost and you find yourself in a remote village in the middle of nowhere – where (to the player at least) it is quite apparent that a vampiric plague is afoot. Can you survive the night and put an end to this curse? For sure. Can this game really live up to its bold claim to carry on the tradition of Level 9, one of the most prolific producers of text adventures in history? Not really, though that would have been asking too much anyway.
Anyone who still uses a real Amstrad CPC today surely knows the inexplicable pleasure of simply reading a game from a cassette. This little miracle of data transfer requires a certain amount of patience. Therefore, games are needed that do not strain the nerves for too long and reward the waiting time at the end with a nice, playful entertainment. Squeezed onto a nice, narrow cassette tape, Crazy Blaster offers the willing Amstrad enthusiast exactly this fun even today for a small fee.