House-of-Hell/Files/Gamebook/House-of-Hell-Solution.txt

House of Hell
Solution by Mr Creosote
https://www.goodolddays.net

This solution requires you to survive 8 fear points. Any character below 9 will therefore be bound to fail.

Remember to initially reduce your skill by 3 (until you find a weapon).

1
Rap the door with the knocker

357
-

8
Wait for your host to arrive

277
Relax, drink the brandy and ask if you can use the telephone

394
(-1 fear)
-

309
Take the red wine

395
Eat duck

115
-

28
Take fruit, coffee and brandy

224
-

5
You would rather leave the room

59
Break down the door

79
(skill check)
-

106/128
(-2 Stamina)
You feel that the door is too strong

158
Hide behind the door to surprise whoever is about to come in

373
Leap on the man and attack him

399
(Hunchback: 7/7)
-

220
Try to force him to answer your questions

234
Ask him about the people in the house

308
-

350
Follow the landing round to the left

257
Enter the Azazel room

358
Investigate the room further

117
Examine the liquids in the glass vials

341
Choose yellow

161
(The next two wounds will not reduce stamina)
-

385
You came from the right

26
Head towards two doors in the corner of the landing

287
Go through the other door

86
Investigate the window instead

110
(Read message: "Mordana in Abaddon" - remember reference 88)
-

193
Try the unmarked door

377
Search through the things on the shelves

83
(Get a meat-knife / +3 skill; get garlic)
Leave by the door you entered and return to the landing

233
Ignore it and go on

374
Turn right, following the landing

272
Follow the passage round

175
Try the unmarked door ahead

103
Enter the room and investigate the bedside table

163
Eat this snack

226
(+4 Stamina, +1 Luck)
Leave the room

243
Enter the Belial Room

312
Rest here

261
(+4 Stamina)
-

380
(+1 Fear)
Grab the sheet

70
(-1 Fear)
-

329
Try the Abaddon room across the way

335
Walk over and wake her

139
(+2 Fear)
Wait to see what will happen next

246
Ask her for information about the house

170
(Great danes 7/6, 6/6)
Remain to search it

19
Ask her about secret rooms in the house

321
Mordana

88
About the secret rooms in the house

295
(Shekou knows the password)
(Secret door under the stairs in the cellar; deduct 10 paragraphs)
-

159
-

132
Try a door on the left

353
Have a little tipple from the decanter

292
(+3 Stamina; get brandy)
Examine the fireplace and the mantelpiece

303
See what lies behind the wooden face

85
Try another approach

145
Move slowly backwards towards the window

64
-

375
Press it

392
-

397
(+1 Fear)
(Test your luck; fail: -1 Skill)
Spring behind the door to surprise whatever is approaching

6
Step forward and announce yourself

367
-

210
You have met him before

230
Jog his memory

198
Pull it out and offer him a drink

93
(Old password: Pravemi; new password: name of the house "mixed up")
Follow the passageway

393
(+1 Fear)
Hide under the stairs

320
Search for secret door

310
Look for secret doors

276
Try a password

237
Murder (letters of "Drumer")

174
Enter

48
-

35
(Get Kris Knife; +3 Luck)
Climb the stairs to the ground floor

293
Enter the door opposite

113
(+1 Fear)
Investigate the room further

324
Grab the case and take it with you

147
Dive through the mirror

3
(Get Golden Key)
-

160
Try the right-hand door

294
You have a Golden Key

10
(Get large, cast-iron key labelled 27)
(+2 Luck)
-

204
Step back through the mirror

349
-

131
Turn right and follow the hallway round

58
Try the door on the left

323
Use cast-iron key (27)

296
Ring for the butler

318
Attack Franklins furst

351
Continue pursuing him

336
(Franklins 8/8; +3 Skill for this fight)
Inflict one wound

181
(+3 Fear)
You are using the Kris knife

109
(Hell Demon 14/12; +6 Skill for this fight)
-

400
You have won

Kommentare

Mr Creosote

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