Fantasy-Empires/Files/PC-DOS/Fantasy-Empires-Codes.txt

"Fantasy Empires" Copy Protection Code Word Sheet

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#
# When "Fantasy Empires" presents you with a "Page"/"Heading"/"Word #"
# combination simply find that combination in each of the columns of this
# code word sheet and type the following word in parenthesis from Column 3.
#
###########################################################################

Page #          Heading                             Word #
----------------------------------------------------------------------
3               Game Types                      ten (empires)
4               Creating a Character            six (campaign)
7               Controlling the Game            five (intuitive)
7               Controlling the Game            seven (interaction)
9               Region Status                   five (statistics)
12              Assaying Regions                four (mouse)
13              Constructing Buildings          one (clicking)
14              Training Troops                 nine (without)
16              Moving Troops                   six (other)
19              Quests                          nine (military)
21              Using Spells                    six (constructing)
22              Using Magic Items               six (allows)
24              Optional Extras                 five (accessible)
27              Magic-Users                     six (intelligence)
35              Overview                        four (invades)
38              Orders During Battle            six (progress)
38              Bless                           six (present)
39              Joystick and Keyboard Controls  five (defenses)
41              Battle Simulation               twelve (resolved)
42              Experience for Troops           five (survive)
46              Lawfulness                      seven (value)
48              Ballista                        three (essentially)
50              Alfheim                         eight (mysterious)




Comments

Mr Creosote

Feel free to share anything about Fantasy Empires (1994) here!

NullVoid

Back in my Pentium days, this gme was already too fast, so hoping to control the soldiers was a lost cause. We only had to make sure we had wizards with the army when storming castles, because they were so much better than battering rams at taking out the enemy gates. Also, the DM kept chastising us because we had no keep in the territory we had only just conquered last turn, which was decidedly annoying. Still, overall, a nice game.

Mr Creosote

Oh, yes, this buggy speed implementation hit me as well. When I upgraded to a DX2/66, I could only play by disabling CPU cache through the physical "Turbo" button during the battles.

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